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Character work - Sword and Wand

I had the pleasure of working on the main character for an unannounced game during my time with Sword and Wand.
I was responsible for the character (and creature) pipeline including defining the character look and art style in 3D. I worked on this main character through the whole character pipeline to final in game integration. Which included several ideation for facial design/look, hair cards and additional material support in UE5.

one of the main characters of the game

one of the main characters of the game

Face textures for another hero character.

Face textures for another hero character.

hair cards wip

hair cards wip